

If a slime is targeting you, kite it (especially if you are melee). Kill any slimes that spawn (they spawn 3 at a time and you get a raid warning). If you are running low on mana, stand in a whirlpool for some nice regen.ĭPS: Stand in the whirlpools for a buff. Get ready with preventive healing/shielding. A helpful red beam points to whoever is being targeted. Healers: When you see "Aquiring Target" go off, Magmatron's target is about to take a lot of damage. Don't stand in poison clouds, and don't let the boss stand in whirlpools. You will know what golem to expect based on the color of the stream. Get ready to pick that one up once your golem reaches about 3 or 4 energy. Tanks: A "stream" from the back wall to the next golem will show you which one is spawning next. This continues in a cycle until you kill the boss. Once the first golem reaches 0, it shuts down, and a new one spawns. Once the energy hits 50, another golem will "wake up" and join the fight. It has 100 stored energy, which starts draining as soon as you pull. When the fight starts, only one golem is active. The bosses do not do any cleaves, stacking buffs, or crazy AOEs that punish the tanks for this strategy. You can stack them for extra damage from incidental AOEs, tank cleave, etc.

This is a fun encounter consisting of 4 golem bosses with a shared HP pool of 32M.
